Welcome to my new blog "Magma Lord"! This is what I'm
planning to use as an outlet for two of my main hobbies: creative writing and
Warhammer 40,000. Those of you who are not familiar with the latter, well, let
me just say that its a complex hobby. It involves table top gaming, model
building and painting, and a plethora of fictional history. (I think that the
creative writing part is pretty self-explanatory, so I'm gonna focus this intro
post on 40k).
Warhammer is a table-top, strategy game set in the 41st
Millennium. To give a frame of reference as to when this fictional universe is
set, think of this: a millennium is 1,000 years. Therefore, we have just begun
the 3rd millennium. This game - hence the name 40,000 - is set in the 41st
millennium.
For game set up, modular terrain is placed on the table -
typically 6ft. by 4ft. Terrain can be anything from a ruined building, to a
copse of trees, to a hill. What's more, you can have as much terrain as you
like, whether that's a small city sector, to a sparsely covered farmland. It's
really a matter of preference and availability, but the more terrain the
better. After all, the terrain is there to provide cover for the most important
aspect of the game: your "army".
Warhammer is not just about creating pretty little dioramas. No,
it is a game in which the players control two armies as they try to crush their
opponent on the bloody field of battle. Therefore, the most important part of
the game is your army. Games-Workshop, the company that created Warhammer, has
also created a vastly detailed universe in which the game is set. I will now
briefly summarize the majority of the playable armies in 40k.
Humans: Mankind is at the peak of its empire. The Imperium of Man is
composed of xenophobic humans, who will put whole worlds to the torch to
prevent the spread of enemy alien races. At the head of the Imperium is the
Emperor of Mankind, a divine individual thousands of years old who, though dead
in body, conducts humanity's wars with his supreme psychic power. The playable
armies of mankind are as follows:
- Space
Marines: Genetically
modified, super-human warriors, the Space Marines are humanity's chief
defenders. They are warriors unparalleled in battle and who exist solely
for war.
- The
Imperial Guard:
The most numerous force at humanity's disposal, the Imperial Guard are the
backbone of the Imperium's armies, made up of legions upon legions of
human soldiers.
- The
Inquisition:
Mankind has been formed into a religious empire. The soldiers of the
Imperium border on zealots, some fighting with such fanaticism that they
may seem gripped by madness. However, not all humans agree that the
Emperor of mankind is worth dying for. This is where the Inquisition comes
in. The Inquisition is the Imperial force that deals with heretics,
renegades, and traitors. The Inquisition will stop at nothing to purge the
galaxy of the alien and heretical filth that corrupts and infests the
Imperium.
Xenos: Humans are not alone in the galaxy. There are aliens all
around, and all are enemies of mankind. The diverse array of playable alien
races are as follows:
- Orks: Vicious and brutal, Orks are a
race of aliens that live on and for war and war alone. Though they seem
crude, their armies, known as Waaaghs, are massive hordes of green-skinned
aliens armed with whatever weapons they can find, steal, or make. They are
a plague on the entire galaxy, and as long as there is war (which they can
certainly make plenty of by themselves), there will be Orks. As a whole,
Orks' fighting style is brutish and simple: charge straight for the enemy
and kill him, no matter what it takes.
- Craftworld
Eldar (or simply "Eldar"): Enigmatic and ancient, the Eldar are a shadow of the
great empire they once ruled. They once had the galaxy as their plaything,
but after apocalyptic events, they are reduced to a ghost of their former
glory. They fight preferring stealth and trickery over brute strength
- Dark
Eldar: The depraved
and sadistic cousins of the Eldar, the Dark Eldar are a sect of the Eldar
that concealed themselves in another dimension to escape the apocalyptic
fall of the Eldar Empire. They survive by feeding off of the souls and
suffering of their enslaved prisoners. Dark Eldar are a race of
self-centered pirates that care not for the fates of others. Their style
of fighting is that of furious speed and hit-and-run tactics.
- Tyranids:
A super-predator
species of aliens, the Tyranids are also known as "The Great
Devourer". Humans first made contact with Tyranids in the Eastern
fringe of the galaxy, suggesting that they are a nomadic race that came to
this galaxy in search of fresh prey. Tyranids will invade a planet in
their trillions, stripping it of all life. Once a planet has been entirely
consumed of organic material, the Tyranids hurl themselves into digestive
pools to be reabsorbed by the hive ships where the new organic matter will
be used to create more Tyranids.
- Tau: The young Tau Empire is the
fastest developing civilization, and their success and technology is no
small amount of proof. They fight for what they call the "Greater
Good", trying to unify the galaxy under their banner. In combat, they
are elite marksmen and use their sophisticated weapons and tanks to crush
the enemy from a distance; they prefer to let their allies do the
hand-to-hand melee
- Necrons: A cursed race, the Necrons are an
ancient civilization that was promised eternal life but tricked into
becoming mindless, undead beings whose souls were confined to
machine-bodies. They now seek to purge the galaxy of all life. They are
all-around fighters, though they excel at ranged combat best.
The Forces of Chaos: During the Imperium of Man's infancy, the Gods of Chaos sowed
the seeds of destruction, whispering heresies into the ears of men. This drove
Space Marine against Space Marine, Guardsman against Guardsman, and ultimately
humanity against itself. Some Space Marines and Guardsmen turned from the
Immortal Emperor, denouncing him and his rule, and began to worship the Gods of
Chaos instead. This great civil war still continues.
- Chaos
Space Marines:
The Space Marines who forsook the Emperor and turned to the Gods of Chaos
now call themselves Chaos Space Marines. After breaking all ties with the
loyalist Space Marines, the Chaos Space Marines now fight against all
forces of the Imperium and any alien foolish enough to challenge them.
- Chaos
Daemons: The legions of
daemonic soldiers of the Chaos Gods themselves, Chaos Daemons take form in
the world to wreak havoc and destruction against all life here. The
Daemons are the loyal servants of the four Gods of Chaos: Slaanesh, the
god of excess; Nurgle, god of plague; Tzeentch, god of change; and Khorne,
the Blood God and god of war.
Anyway, now armed with a rough background knowledge of
Warhammer, you will be able to choose your army. Once you choose which race you
want to command, you must assemble your soldiers and machines of war for
battle.